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Pinoy made Programming language in English, Tagalog and Jejemon code.

jellyx

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AnyaBASIC


abscreenshot01.png

abscreenshot02.png


[A]bsolutely [N]ot [Y]our [A]verage BASIC

"The little toy language that could."

AnyaBASIC is a portable Interpreted Programming Language made in Java.
It has a syntax similar to BASIC with a bit of C, Javascript and PASCAL thrown in.

This is a "Toy Language", so don't expect much. However, while this started as a "joke",
this language evolved into something which is capable of doing a
lot more(games, graphics, etc). It's also a language whose keywords are in English
so it should be a good language to use in teaching kids how to program.

Release 0.5.1

Download here: http://rel.phatcode.net/junk.php?id=157

Author: Relminator (Richard Eric M. Lope)
http://rel.phatcode.net
email: [email protected]

Language - Java



AnyaBASIC uses the MIT license. That means it's free to use for either non-commercial
or commercial purposes.
See LICENSE.txt for full license.


Features

  • - Very easy to use
  • - Case insensitive
  • - As loosely-typed as any language can get
  • - Easy to figure out with clean syntax
  • - Uses very few global keywords
  • - Fast(for an interpreter made in an interpreted language)
  • - Portable
  • - Graphics capable
  • - Full hardware acceleration

Installing:

* Unzip the archive to any directory of your choice.
* C:/Programming/ is recommended for the ConTEXT IDE to work.
* There's a video of how to set up an offline version
of Context on my facebook page(read the docs for the link).

How to run the sample codes:

Usage: java -cp AnyaBasic.jar net.phatcode.rel.main.AnyaBasicMain <source.abs>

* Just type the above line on the terminal/console or
* Double click any of the "runxxxxxx.bat" for Windows users.
* For graphics and sound apps, you need to include the lib path:
> Java -Djava.library.path=. -cp AnyaBasic.jar net.phatcode.rel.main.AnyaBasicMain <source.abs>
* See the batch and SH files in the samples section.
* You can also use the accompanying ConTEXT editor as an IDE to make coding a bit easier.


Fun fact:

* The language supports "jejemon" and "tagalog" keywords.
* Please read the docs for the keyword counterparts or open and run
"jejetaggame.abs"


Changelog:

0.1.0 (03-08-16)
Initial release.

04-04-16
* Ditched the old line based-interpreter
* Added interfaces for AST
* Recoded the parser
* Added AST

04-05-16
* re-implemented while:loop
* one statement per block only

04-06-16
* nested AST. Main AST ->while :: while AST -> blockAST
* nested loops
* IF-ELSE construct
* REPEAT loop
* FOR loop
* Support for single line IF-ELSE, FOR and REPEAT statements

04-07-16
* Single variable Functions
* Multi variable Functions
* User defined Sub/Function ( can only be called as a statement and parameters are not working yet )

04-08-16
* Java2D graphics backend
* OpenGL graphics backend 'cuz setcolor() refused to work in Java2D
* Graphics primitives
* Keyboard support

04-10-16
* Refactored code
* Graphics Print
* Graphics Image
* Timer

04-11-16
* format(string, number) function
* User defined functions as part of an expression
* Function parameters

04-12-16
* String variables
* String concatenation
* String comparisons
* Arrays(both definition, assignment and access)
* Swap function

04-13-16
* NOT, AND, OR
* windowClosed
* New syntax for DrawImage
* DrawTransformedImage

04-14-16
* Documentation
* New syntax for DrawLine

0.2.0 04-15-16
* Comments
* Fixed the array[multi-expression] bug

04-16-16
* GetSubImage()
* int() cast
* BoxIntersects()
* CircleIntersects()
* SizeOf()

04-17-16
* Better error reporting

04-18-16
* Break statemment

04-19-16
* Structs

04-20-16
* Array of Structs
* VAR so that definition and assignment is properly delineated for safety
* Better runtime error handling

0.3.0 04-21-16
* Cleaned up how Functions are handled (Definition, Execution and Expression)
* Boolean Conditions now support parentheses
* Better runtime error handling

04-21-16
* Cleaned up how Functions are handled (Definition, Execution and Expression)
* Boolean Conditions now support parentheses
* Input statement

04-22-16
* var max = 10 var array[max] support
* SetBlendMode() for glowing sprites
* DrawFancyLine()
* Free()
* DrawScrolledImage()
* SubString()
* ValAscii()

04-27-16 (got a bit lazy... LOL)
* 2D array support for both vars and user types
* sizeOf(arrayName, dimension)
* Function params are local now.

04-28-16(0.4.3)
* StringLength(stringname)
* Screen() can have an extra 3rd argument to set vsynch(1 - On, 0 - off)
* ScreenFlip() can have a single param to set synch value(60 if absent)
* SoundInit(), SoundPlay(), SoundPause(), SoundStop()

05-05-16
* val()
* isDigit()
* isLetter()
* lowerCase()
* upperCase()

05-10-16
* Functions as paramenters and arguments
* functions can now return a Type, an Array, or an Array of Types.
* split(string) function
* GFX and Sound contexts are destroyed when there's a runtime error.

05-15-16(0.5.1)
* Associative arrays Map< String, value >
* ContainsKey(mapName, keyName)
 

Attachments

  • screenshot01.png
    screenshot01.png
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  • screenshot02.png
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  • AnyaBasicScreenshot01.png
    AnyaBasicScreenshot01.png
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Last edited:
Thumbs up! I tried to download it but the link to the file doesn't work. Which grammar did you based it from?
 
tinry ko sya idownload hindi naman nagana yung link boss ... interesting sya e :salute:
 
Ayos ha parang nun college lang sa assembly subject :)
 
Link is not working but download count increments.

Pero hindi siya jejemon, afaik leet speak ang tawag sa kanya.
 
Updated!

Can now be used to make games and graphics simulations.
 
Update to 0.5.1

Porting to Android..

Changelog:

0.1.0 (03-08-16)
Initial release.

04-04-16
* Ditched the old line based-interpreter
* Added interfaces for AST
* Recoded the parser
* Added AST

04-05-16
* re-implemented while:loop
* one statement per block only

04-06-16
* nested AST. Main AST ->while :: while AST -> blockAST
* nested loops
* IF-ELSE construct
* REPEAT loop
* FOR loop
* Support for single line IF-ELSE, FOR and REPEAT statements

04-07-16
* Single variable Functions
* Multi variable Functions
* User defined Sub/Function ( can only be called as a statement and parameters are not working yet )

04-08-16
* Java2D graphics backend
* OpenGL graphics backend 'cuz setcolor() refused to work in Java2D
* Graphics primitives
* Keyboard support

04-10-16
* Refactored code
* Graphics Print
* Graphics Image
* Timer

04-11-16
* format(string, number) function
* User defined functions as part of an expression
* Function parameters

04-12-16
* String variables
* String concatenation
* String comparisons
* Arrays(both definition, assignment and access)
* Swap function

04-13-16
* NOT, AND, OR
* windowClosed
* New syntax for DrawImage
* DrawTransformedImage

04-14-16
* Documentation
* New syntax for DrawLine

0.2.0 04-15-16
* Comments
* Fixed the array[multi-expression] bug

04-16-16
* GetSubImage()
* int() cast
* BoxIntersects()
* CircleIntersects()
* SizeOf()

04-17-16
* Better error reporting

04-18-16
* Break statemment

04-19-16
* Structs

04-20-16
* Array of Structs
* VAR so that definition and assignment is properly delineated for safety
* Better runtime error handling

0.3.0 04-21-16
* Cleaned up how Functions are handled (Definition, Execution and Expression)
* Boolean Conditions now support parentheses
* Better runtime error handling

04-21-16
* Cleaned up how Functions are handled (Definition, Execution and Expression)
* Boolean Conditions now support parentheses
* Input statement

04-22-16
* var max = 10 var array[max] support
* SetBlendMode() for glowing sprites
* DrawFancyLine()
* Free()
* DrawScrolledImage()
* SubString()
* ValAscii()

04-27-16 (got a bit lazy... LOL)
* 2D array support for both vars and user types
* sizeOf(arrayName, dimension)
* Function params are local now.

04-28-16(0.4.3)
* StringLength(stringname)
* Screen() can have an extra 3rd argument to set vsynch(1 - On, 0 - off)
* ScreenFlip() can have a single param to set synch value(60 if absent)
* SoundInit(), SoundPlay(), SoundPause(), SoundStop()

05-05-16
* val()
* isDigit()
* isLetter()
* lowerCase()
* upperCase()

05-10-16
* Functions as paramenters and arguments
* functions can now return a Type, an Array, or an Array of Types.
* split(string) function
* GFX and Sound contexts are destroyed when there's a runtime error.

05-15-16(0.5.1)
* Associative arrays Map< String, value >
* ContainsKey(mapName, keyName)
 
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