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Iruna Online Players Pasok - Leveling GUIDE and Tricks :)

jhuneragnakizta

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"Iruna Pinoy Alternative Guild"

Recruiting Place: Rokoko City, Server 2 (Flammel)

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Official FB: https://www.facebook.com/groups/irunapinoyalternative/


Free slotted "Red Scarf" (Agi+5 Evasion +10) for all new guild members (For Symbianize mem only!!!).
Just say who you are here in symbianize on Guild Chat.

Below are some helpful guides on playing Iruna Online.
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Leveling Guide:



Level 1-30

So this is pretty easy: Just kill the Monsters you can kill, preferably solo, or let Friends kill Things for you. This is sad, but it's the most efficient Way. You could also get help with the Main Mission.
Or you could start killing Baums as early as possible, why? You will understand if you read further.

Level 30-40+

Now you can do the Quest named "Impromptu Arrows".
The Rewards are 7500 EXP and 1000 Spina, if you do it by handing in the Items I recommend.
It wants you to hand in 30 Broken Staves.
You can get those by either killing Baums at Rokoko Plains, or by killing Dedrons at Starfall Road, though Dedrons are much harder to kill than Baums.
You can accept the Quest from Nepherta, she is located at the The Guild in Soya City here is a Picture (you have to enter the Consulate then turn right):



Alternatively:
Now you can do the Quest named "The Forgotten Cave".
The Rewards are 4 800 EXP and 3 Revita(M).
It wants you to kill 30 Skeletons in the Forgotten Cave.
You can accept the Quest from Venia, he is located at Rokoko Plains here is a Picture:


Level 40-50+

I recommend you to keep doing the Impromptu Arrows quest until you reach Level 50 below there is an alternative Way

Now you can do two Quests in Combination.
One is named "The Winged Serpent".
The Rewards are 6 500 EXP and 1 000 Spina.
It wants you to kill 30 Coatls in Rokoko Windhole Lower Level.
You can accept the Quest from Fia, she is located at Diel Village.
The other Quest is named "Mysterious Underground Fish".
The Rewards are 7 000 EXP and 12 Revita(M).
It wants you to kill 30 Argoteus, they are in the same Map as the Coatls.
You can accept the Quest from Seryn, she's next to Fia.
(Not sure about Genders and if Argoteus needs lvl 45, let me know)

Both Quests sum up to 13 500 EXP, 1 000 Spina and 12 Revita(M).

Alternatively you can GRIND Coatls(~450EXP), or Flame Rockers(~950EXP), they are in the Scorched Tunnels.
Here is a Picture of Fia and Seryn:
Level 50-80+

Let me start with the QUESTS first.
RECOMMENDED
Army of Darkness
Level 50 is required
Where to obtain: Sauro at Wibo City
What to do: Kill Zolban, Bongea, Hydra and Burnos once
Move from Wibo City to Teschen Highlands (Zolban),head to Karue Reef but pass by Hydra and go to Zalm Desert (Bongea), head back to Karue Reef (Hydra) and finally to Rolba Flatlands (Burnos).
Reward: 64 500 EXP and 2 Sauro Medals

Here is a Picture of Sauro:
Alternatives
Rampant Fiery Beasts
Level 50 is required
Where to obtain: Villager at Lunite Village
What to do: Kill 20 Itzamnas and 15 Flame Rockers
They can be found in the Scorched Tunnels.
Reward: 10 000 EXP and 10 Regera(XS)

Floating Island Beasts
Level 55 is needed
Where to obtain: Villager at Lunite Village
What to do: Kill 30 Harpies and 30 Griffins
They can be found in the Floating Island.
Reward: 32 000 EXP and 5 ★Lunite Village

Here is a Picture of the Villager:
2012-12-27_131015840_zps4497d89b.jpg


And then there's the GRIND Monsters:

RECOMMENDED
Minotaur (Boss)

Level: 76
EXP: 7000
HP: 30000
Location:

Minotaur_zps6120d5aa.jpeg


Alternatives
Kijimu

Level: 50 51
EXP: 625 647
HP: ~2890
DEF: 214 220
Location: Floating Island

Dark Warrior
Level: 55 56
EXP: 3267 3375
HP: ~27000
Location: Dark Wasteland, Dark Mansion

Dark Soldier
Level: 54 55 56
EXP: 574 594 613
HP: 1945 2075 2115
Location: Dark Mansion F1,F2,F3

Porge
Level: 66 68
EXP: 828 875
HP: 2350 2420
Location: Wind Cave F2,F3


Level 80-120+

Now we are getting somewhere!

It's time for the BEST Quest/s for EXP for quite a While!

Where do you get it from: Inje Enclave

Who to talk to?

Well there are two Quests you can accept, the first one requires Level 80, the second one Level 100.

The first Quest can be obtained from Inje Man and it wants you to do the following:
Awaiting the Goddess
Kill:
30 Albreros
30 Ganoschkas
30 Leopards
OPTIONAL: 1 False Grecia


Rewards:
280 000 EXP and 2 Regera(S)
With False Grecia: 355 000 EXP and 2 Regera(S)

Here is a Picture of Inje Man:
AwaitingtheGoddess_zps62b5025e.jpeg



The second Quest can be obtained from Kubron and it wants you to do the following:
Enemies of the Inje Level 100 required
Kill:
50 Albreros
10 Leopards
20 Ganoschkas


Rewards:
81 000 EXP and 5 Regera(M) OR 3 Vita Plus(M)

A good Party Setup would be:
1 Wizard to penetrate F Grecia's Defense Layers
1 Cleric to buff and heal
1 Hunter to cure Poison and Paralysis
1 Knight to tank

Alternatives
Evil Vibes (Medusa Variant Solo!, Cleric/Wizard or high MDEF recommended)

Level Requirement: 70+ (As a Cleric 100+, you need Holy Light as a Wizard 80+, you need the MDEF)
Where to obtain: Cleil, Saterica City: President's Office
What to do: Kill 50 Medusas
They can be found at Morga Zone.
Rewards: 138 000 EXP

Opis (High MDEF recommended)
Level:137 138 139
EXP: 3604 3655 3706
Location: Tower of Zebul: Level 1,Level 2, Level 4
So why kill these? They drop Revita L, and give great XP for less Work compared to Dark Warriors if you have enough MDEF they barely deal any serious Damage to you.

Fradar (Cleric or Light Element user recommended)
Level: 139 140
EXP: 3369 3416
Location: Tower of Zebul: Level 3, Level 4
Their Weakness is the Light Element so have fun spamming these down with Holy Light if you just can't find a party for ATG or you want to level up alone as a Cleric, this is a great Way to do so.
If you have an Arrow of Light for Example you can make use of this and kill them with an elemental Advantage but Hunters aren't limited to a mediocre Damage Skill like Clerics so it's up to your Decision.

Level 120+

"The new ATG"

The Quest can be obtained from Shekto in the Maze of Enzeits (Underground Level 4)

Snake in the Maze
Kill:
99 Naga (Do not kill 30 only!)

Rewards:
410 000 EXP and 2 Revita(L) OR 1 Magic Jar(Cold)

Here is a Picture of Shekto:
SnakeinMaze_zps8b1371d2.jpg


Alternative
Level 130+
Wayward Golems
Location: Capital City Elban


The Quest is given by Ralul on the open Field.

Rewards: 450 000 EXP and 1 Binal(L)

What to do: Collect 50 Broken Magic Engines and 10 Magic Engines
You can find these Items from the Monsters called Ghoulie and Advanced Ghoulie. They can be found in the Dikkit Sector, you will reach the Dikkit Sector by simply taking the North Exit. The Boss is on the Southeast of the Dikkit Sector. It's Weakness is the Fire Element, try to make use of this.

Here is a Picture of Ralul:
IrunaOnlineRalul_zpsedc6d0c4.jpg



Level 70+ possible
You can only level up faster than ATG in one possible Way now as far as I know.
You have to get a higher EXP/Time Ratio than ATG, this is very hard to achieve and I know of only one possible Way to do this. (If you're not using EXP Boosters that is.)

Location: Capital City Saterica

The Quest is given by Cleil in the Consulate, it's the central Building of Saterica, you basically can't miss it.

Rewards: 181 000 or 164 000 or 138 000 EXP

What to do: Kill 50 Baphomets, 50 Evil Swords or 50 Medusae (Medusa recommended)

These Monsters can be found at Morga Zone, head towards the East starting from Saterica, go to the North and then to the Northwest.

In order to get better EXP/Time you need to kill as fast as possible, thus getting more EXP/Time due to the shorter traveling Time compared to ATG.

Bishops will find themselves deal tremendous Damage to all of the Monsters here because their Weakness is the Light Element.
You can make use of this Fact even further by having a Paladin in your Party (He can be a DPS Build as long as your Party manages to survive) who Buffs up Attacks, enabling Auto Attackers (possibly Arrow Rain Hunters too) to deal ridiculous Damage against these Monsters.

It all comes down to the simple Fact that you are able to kill faster with 3rd Job Apprenticeships, you must use this Advantage if you want to gain more EXP.

You can mix and match the Party though this is my recommended Setup:
1 Bishop (Just him-/herself)
1 Gladiator(Any DPS Build)
1 Paladin (DPS Build preferred)
1 Arrow Rain Sniper (Just him-/herself, that is if Gloria boosts Arrow Rain)


Here is a Picture of Cleil:
Cleil_zps3526d5c5.jpg



Popular Quest Experience

Level 30+
NPC: Viena, Rokoko Plains
The Forgotten Cave
Skeleton × 30
Reward: Experience 4800, Revita M × 3

Level 30+
NPC: Nepherta, Capital City of Sofya
Impromptu Arrows
Collect one of the following, Kijimu Thorn x30, Broken Staff x30 or Bird Wing x30
Reward: 1000 Spina
Experience 2500: Kijimu Thorn
Experience 7500: Broken Staff
Experience 2300: Bird Wing

Level 40+
NPC: Fia, Diel Village
The Winged Serpent
Coatl× 30
Reward: Experience 6500, 1,000 Spina

Level 40+
NPC: Seryn, Diel Village
Mysterious Underground Fish
Argoteus × 30
Reward: Experience 7000, Revita M × 12

Level 45+
NPC: Zarla, Nidea Coast
Fisherman's Fury
Shelfie × 25, Toritorn x25
Reward: Experience 9200, Vaccine (paralysis) × 1 or 2,300 Spina

Level 50+
NPC: Seryn, Diel Village
Golems and Scorpians
Stone Golem x20, Scorpia x10
Reward: Experience 9000, ★ Diel Village x5

Level 50+
NPC: Villager, Lunite Village
Rampant Fiery Beasts
Flame Rocker × 15, Itzamna x20
Reward: 10000 experience, Rijeru (bi) × 10

Level 50+
NPC: Sauro, Wibo City
Army of Darkness
Brunos × 1, Hydra × 1, Bongea × 1, Zolban x1
Reward: Experience 64500, Medal × 2

Level 55+
NPC: Villager, Lunite Village
Floating Island Beasts
Harpy × 30, Griffin x30
Reward: Experience 32000, ★ Lunite Village x5

Level 60-100
NPC: Sitara, Keyla
Refining
Vespa × 30, Zepluth × 30, Dessert Crab x30
Reward: Experience 67000, Rijeru (medium) × 2

Level 60+
NPC: Neryl, Karue Reef
Broscher ×30
Reward: Experience 6500

Level 60+
NPC: Isuza, Zalm Desert
Peril in the Sand
Sand Snake × 20, Genomille x10
Reward: 13500 experience, Revitalizing sake × 1 or specialties Revitalizing liquor × 1

Level 65+
NPC: Lufan, Teschen Highlands
Dispel the Dark Forces!
Dark Knight x10, Death × 10 & Vilde x10
Reward: 20000 experience

Level 70+
NPC: Cleil, Capital Saterica
Evil Vibes
Baphomet × 50 or Evil Sword × 50 or × 50 Medusa
Reward
: Baphomet 181000
experience, Evil Sword 164000 experience, Medusa 138000 experience,
Poison Knife × 1 or Vaccine x5 (???) or Magic Jar (cold water) × 1

Level 70+
NPC: Inje Man, Inje Enclave
Mole Fighting
Mole × 50
Reward: Experience 40000, Magic Lamp × 1 or Sapphire × 1

Level 80+
NPC: Zarla, Nidea Coast
Repair Work Gear
Broken Parts × 30 & Broken Engine × 30
Reward: 33000 experience, Revita L × 3

Level 80+
NPC: Inje Man, Inje Enclave
Awaiting the Goddess
Albrero × 30, Ganoschka × 30, Leopard × 30, False Grecia x1
Reward: Regera S × 2, experience 355000, (if you do not defeat false Grecia, experience 280000)

Level 100+
NPC: Kubron, Inje Enclave
Enemies of the Inje
Albrero × 50, Leopard × 10, × 20 Ganoschka
Reward: 81000 experience, Rijeru M × 5 or Vita Plus M × 3

Level 120+
NPC: Shekto, Maze of Enzeits
Snake in the Maze
Naga × 30 or Naga × 99
Reward: Naga x30: Experience 120000, Revita L × 1
Naga × 99: Experience 410000, Revita L × 2 or Magic Jar (cold) × 1

Level 120+
NPC: Kunst, Maze of Enzeits
Safety Rope in the Maze
Tough Vine × 30
Reward: Experience 55000, ★ Maze of Enzeits × 1

Level 130+
NPC: Ralul, Capital city Elban
Wayward Golems
Broken Magic Engine × 50, Magic Engine x10
Reward: Experience 450000, Binal (L)× 1

Level 150+

NPC: Hasuteru, Homunculus City
Monster of the Valley
Rutato × 60, Effects x 60, Embryo × 60
Reward: Experience 940000, Tree Nuts x3 or Medicinal Mushroom x5

Level 170+
NPC: Suigetsu, Minaula City
Monster Attack Plan
Rat Samurai x50, Bear Samurai x40, Gator Samurai x30, Crow Samurai x20
Reward: Experience 670000, Salt x10, Dango x15, Rice x20, ◇ Suigetsu

Level 170+

NPC: Levia, Pub: Rainbow Butterfly - Spargas Harbor
Jail Break
Ripreza x30, Polti x30 and Kyon x30
Reward: Experience 530000, Revitalizing (Giant) × 6 or Revita L × 20

Level 170+

NPC: Ornel the Blacksmith, Spargas Harbor
Rare Metal
Bumble x30, Sloan x30, Rassegarel x30, Garel x1
Reward: Experience 740000, Mithril ×2 or Damascus steel ×4 or Hematite x8

Level 170+

NPC: Ulde, Dierolt: The Inner Depths
Makeshift Armor
Hard Armor Piece x90, Zimov x1
Reward: Experience 450000 (If you do not defeat Zimov, Experience 290000)

Level 180+

NPC: Levia, Pub: Rainbow Butterfly - Spargas Harbor

Snowy Mountain Battle
Hard colon ×60, Redres ×30, Madness ×10, Rossam x1

Reward: Experience 630000, Ring without a Gem × 1 or Revitalizing (small) × 10


PLEASE Hit :thanks: if this guide is helpful!!!

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Refining Guide


○ - High Chance
△ - Low Chance

+1+2+3+4+5+6+7+8+9
Hematite
Damascus Steel
Mythril
Orichalcum

For a slotted item, refining value tends to decrease on failure. (-2 decrease in a 1 slotted equipment, -3 decrease in a 2 slotted equipment)
Success rate of refining is higher in the order of Hematite, Damascus steel, Mythril, Orichalcum.

You can also Smelt Ores at certain Blacksmiths which can be used for Upgrades or Refining.
Iron to +4 refining. (It can not be used to +4 or more)
Wrought iron to +5 refining. (It can not be used to +5 or more)
High Mithril to +6 refining. (It can not be used to +6 or more)
Hihiirokane to +7 refining. (It can not be used to +7 or more)

On refining of Additional Equipment and Armor there is an added bonus of +1% Damage reduction as well as the defence boost* you gain. This can max total at +18% Damage Reduction by having both items +9

On refining of Weapon there is an added attack bonus which can be viewed in your status*

 

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Last edited:
Re: Iruna Online Players Pasok - Leveling GUIDE and Tricks :

ayus sa compilation sir. hehehe tagal ko na huminto dito last year pa na lagas kasi mga player nun tinamad try ko buksan sakin
 
Re: Iruna Online Players Pasok - Leveling GUIDE and Tricks :

Sir pano sumali sa guild ? Ok lang ba ang low level bago palang lasi ako nag lalaro nito
 
Re: Iruna Online Players Pasok - Leveling GUIDE and Tricks :

Sali po ako sir. Kailan po kayo OL?
 
Re: Iruna Online Players Pasok - Leveling GUIDE and Tricks :

sana may guide na po para sa build ahe tsaka symbianize guild helpers

ign: kirk012
app.wizard lvl.65
 
Re: Iruna Online Players Pasok - Leveling GUIDE and Tricks :

Pasali po ign tugasi lvl 34
 
Re: Iruna Online Players Pasok - Leveling GUIDE and Tricks :

Galing ng tips mo sir detailed. huminto na kasi ako sa larong to, hanggang lvl 118 ako.
 
Re: Iruna Online Players Pasok - Leveling GUIDE and Tricks :

ano na lvl ng guild nyo :)?
 
Re: Iruna Online Players Pasok - Leveling GUIDE and Tricks :

pano yung bot???meron daw dito nun...
 
hello po pde po ba akong mag join sa guild nyo yung name ko po EnRAGED™ pke invite nlang poo :help:
 
nice :-)
ign- laytjho lv119

repetitouch gamitin para mag bot :-)

may free internet tricks ba tau jan para mkapaglaro ng iruna? :-)
 
ts pa join naman s guild nyo, 2 char ko sabay ko nilalaro, pde b? name: BFEv7PH (warrior) , name:Hotfury (mage). p invite nln thanks...
 
puro symbianize ba ang sa guild mo ts? pasali yung alt ko dito? ? alt ign: "?unknown" mage lvl 44 to hwiz.. main ign: creyonz ninja lvl 166 paad pag nasalubong tao.. si madara parang nakikita ko..

- - - Updated - - -

up toh. ign }MADARA{, -MADARA>,tinidor,talahib,
wew friend pala kita dun

- - - Updated - - -

gamit ka hiro macro.. madami naman tut sa youtube.
 
si creyon ung myaman dito hahahah:praise:

- - - Updated - - -

labas n mga irunians :beat:

- - - Updated - - -

Iruna Online has 12 different full classes: Gladiator, Paladin, Assassin, Sniper, Monk, Bishop, Enchanter, High Wizard, Minstrel, Ninja, Samurai, and believe it or not, Adventurer.

Each class has its pluses and minuses, therefore there is no 'perfect' class. Some classes can solo more easily, and others are more reliant on their party. Below is a simplified view of all of the classes, more detailed information will be added soon including equipment, skills, etc.
Gladiator

Survivability: Low to high depending on build
Damage: Low to high depending on build
About: Perhaps the class with the widest range of builds, a gladiator usually has either a high damage with low survivability, or low damage but a high chance of survival. It is recommended that you read more.
Crit/STR/Vit - This is the Berserker style. Berserk is a skill that uses a players remaining MP to repeatedly attack at max ASPD. The length of the attack depends on the amount of MP. Capable of the highest damage with the least survivability. DEX would be the last thing you add. Heavily reliant on Remagic. AGI(Max)/STR/CRT/ - An auto attacker that will have slightly less damage than a Berserker but also less reliant on Remagic and parties. DEX would be the last thing you add.
VIT>CRT>STR - Has high HP that can regenerate quickly. Low attack, but can easily solo (though it can take a while to kill monsters).
Paladin

Survivability: Extremely High
Damage: Low
Pros: High HP is great for parties, and is the only warrior that can heal
Cons: More of a tanking class, paladins usually don't have high attacks, so they defeat enemies quite slowly.
About: A class that has high amounts of HP that distracts the enemy with its provoke skill, so others may attack. Also gives helpful party buffs, including the ability to heal.
Everyone wants a paladin in their party. Paladins usually provoke the enemy (provoke is a skill that makes a monster attack you). The monster will then attack only the paladin, while the other members of the party kill the monster with their high attacks. Paladins, when equipped with the right gear, can easily get above 70,000 HP. Paladins will usually have equipment that increases their hate (hate rise increases the probability of a monster attacking you) for when they are in parties.
Vit/Int/Dex/remaining to Str - Low damage, but very resistant to magic and physical attacks (more party-reliant)
Vit/Dex/Str/remaining to Int - Causes more damage, but also takes more damage from magic attacks
Assassin
Survivability: Medium
Damage: High
Pros: High damage
Cons: Low HP, and equipment is generally expensive About: A class that deals great damage with throwing weapons, but generally has low HP and MP
The main type of assassin is the backstab assassin.
A backstab assassin spams a skill called Backstab, which requires assassins to have a sufficient amount of INT. To make the Backstab damage higher, most assassins have CRT. Most assassins use a combination of CRT, AGI/DEX, and INT. The most beneficial weapon for assassins are throwing weapons.
Unfortunately, a large amount of AGI/CRIT assassins will switch to ninja. Assassins deal high damage, but are a hard class to solo in. Also, many people do not like to use throwing weapons.
Builds
AGI>CRT>INT
CRIT>INT>DEX
Sniper

Survivability: Low
Damage: High
Pros: Causes a sufficient amount of damage, great buffs
Cons: Low HP and MP, dies easily
About: A class that deals sufficient amounts of damage with bows, with a high probability of evading their enemies
Sniper is a bow-based class, focusing on long-range attacks. A sniper usually has low HP, so their main agenda is too kill their enemy before it reaches them. A single large hit from an enemy can easily kill a sniper, making this class lean on the dependent side. There are two types of sniper builds, arrow rain (AR) and auto attack. Arrow rain snipers will spam a skill named "Arrow Rain" that causes multiple hits at once. Auto attack snipers have an build based on using little to no skills. Auto attack snipers will often change their classes to ninja if they do not want to reset their stats. Snipers may also add VIT to their build to boost their HP in later levels.
Monk
Survivability: Medium/High
Damage: High, when at higher levels
Pros: High physical damage makes this a great solo class.
Cons:
About: A high physical attack class that uses evasion as their defense.
Monk is a soloing class that deals huge amounts of damage due to their quick critical attacks. Monks will get the highest amount of damage by using claws. Low level monks will have somewhat low attacks until they get to higher levels, specifically level 180, when they can get a skill called Geo Breaker.
AGI>CRT>INT - this is the most popular monk build. Agi and crt will help a monk dish out many critical attacks. After agi and crt are maxed, int is used to increase mdef, attack, and critical. A skill named Chakra increases atk from int, therefore increasing crt.
AGI>CRT>STR - this build is similar to the one mentioned above, but does slightly better damage. Healing power suffers because of low int.
Bishop
Survivability: Medium/High
Damage: Medium
Pros: The ability to heal up to 10k and supportive spells make bishops extremely popular in parties.
Cons: Bishops are more of a party class, and aren't good for soloing.
About: One of the most sought out players for parties, Bishops are advanced healers that and use supportive skills.
Bishops, like paladins, are supportive members in parties. Bishops can heal up to 10k HP. They also have skills that can reduce damage on party members, restore their HP and MP, remove status abnormalities, reduce cast speed, etc.
INT>VIT>DEX The most popular monk build. Maxing out INT helps with increasing their heal power, along with their magic attack and defense. VIT helps them survive, and DEX helps them cast faster.
High Wizard
Survivability: Low to Medium
Damage: High
Pros: High amounts of magical damage and skills to recover HP and MP make this a great class for soloing.
Cons: More damage-based builds will be vulnerable to physical attacks, some skills have a long skill delay or casting speed.
About: A class that casts magic elemental spells.
High wizards kill monsters with their elemental spells: Fire Lance, Ice Spear, Earth Pike, etc. They also have two special skills: Mana Recharge and Mini Heal that will revive HP and MP. This class is high to level up, especially with a special skill called Drain, where wizards can steal HP from their enemies to heal themselves. Later in the game, high wizards can get special area of effect skills to defeat several monsters at once. At level 180, High Wizards can obtain Spellburst, a skill that greatly increases their magic attack, based on their CRT. Most wizards will add VIT to their build though, to boost survivability.
High Wizard builds tend to be very similar, INT followed by DEX. For those who want higher damage per second, the third stat should go towards AGI. For those who want to have a better chance of survival, VIT is a must. Doing CRT is not recommended, unless you are planning to change your status points using coins after level 180. NT> DEX> VIT For those who want to keep the line with power-up stabilization of Earthquakes INT> DEX> AGI For those who want to increase MATK with magic amplifiers INT> DEX> CRT For those who want unstable percentage of spell burst
Enchanter
Survivability: Medium to high.
Damage: Medium
Pros: Quick casting speed and a medium amount of damage can add up to high damage per second.
Cons: Equipment and crystas tend to be very expensive, and enchanters die easily until level 160.
About: A magic-based class that quickly casts magical spells and relies on stoneskin to resist damage.
Enchanter is a magic-based build that usually uses magic swords. INT/AGI/DEX
Perhaps the best enchanter build. This build is easier to use earlier on and has a better potential for higher damage later on. This build has a lot of flexibility, so it is recommended for people planning or close to becoming enchanters.
INT/AGI/CRT
This build gives more damage than the above build, but it takes up a lot of status points, therefore more leveling.
Ninja
Survivability: Low
Damage: High
Pros: A ninja's Dance of Clones can cause high amounts of damage
Cons: Status ailments (poison, stun, paralysis, etc.) will easily kill ninjas. Constant need of MP-recovering items.
About: Ninja is a level 100 class that usually tries to keep their HP low to improve their damage using Dance of Clones.
You're probably wondering what dance of clones is. Dance of clones is a skill that ninjas use that actually makes copies of themselves, causing high amounts of damage. The lower HP, the more damage. Ninja is the most popular class in Iruna for a variety of reasons. First of all, lots of people don't want to wait until level 140. Second, you can reset your skills and become a ninja whenever you want (as long as you are level 100+). Third, ninja is considered one of the best soloing classes in Iruna Online.
Throwing Weapon:
Int/Dex/Agi - Regular magic user, with some ability to dodge.
Int/Dex/Crit- Magic User that can still see high damage through the use of Wild Dance when they want to.
Nail Weapon:
Agi/Crit/Str - To see very high damage with Nails, High Evasion and make use of Wild Dance as Main damage dealer.
Bow User:
Dex/Crit/Str - Make use of Elemental Bows and a Thimble with Wild Dance to see pure high damage, extremely offensive with Alter Egos as only defence.
Agi/Crit/Dex - (most popular build) Special Bow user, with a thimble all your stats added will go directly to being damage stats, High Evasion, High Damage, Great Skill Delay reduction.
Samurai
Survivability: Depends on build (low to high)
Damage: Very High
Pros: Samurais are a high-damage and survivable class if build correctly
Cons: Weapons can degrade, constant need of MP, leveling is hard before level 160
About: Samurai is a sword-wielding damage per second class
Samurai is a high damage per second class, that can have lots of DEF and MDEF with the right build and equipment. This is a fairly inexpensive class. Samurais cause huge amounts of damage, but at a fixed attack speed. After one changes their class to Samurai, their attack speed will be fixed at the minimum. Samurais focus on causing large amounts of damage, but this can often be a problem if a Samurai doesn't have any MP-recovering items. A Samurai should always carry around Remagic L or Salt.
VIT>DEX>AGI
High amounts of damage when equipped with a special sword, along with larges amounts of defense and magical defense from equips.. Slightly less damage than STR-based samurais. Recommended build.
STR>DEX>AGI
This build will generate more damage than the one mentioned above, but will have no survival skills. According to calculations, this build will fall behind in higher levels, and VIT-based builds will cause more damage.
Minstrel
Survivability: Medium/Low
Damage: Low to Medium/High
Pros: Minstrels never have problems getting into parties because of their buffs.
Cons: Depending on the build, Minstrels can have either a harder time with their HP or attack power.
About: Minstrels have flexible builds, but most of them buff their party members and deal a sufficient amount of damage.
Minstrel is a rare specialty class. Minstrels usually buff parties using their skills, though others tend to lean more towards physical attacking.
AGI/CRIT/INT
Auto attack with nail type weapons with a nice mana pool for party buffs
INT/DEX/VIT
Full support role being able to spam different type of buffs (lower cooldown/recovery time)
STR/VIT/DEX
Auto attack with special sword type weapons (low cooldown/recovery time) for buffs
AGI/CRIT/DEX
Auto attack special bow user with thimble
AGI/CRIT/STR
Auto attack nail user (pure dmg)
Adventurer
Believe it or not, some people never change their class, even though they know they can. In the Japanese version of Iruna, adventurers get special equipment once they reach level 200. So far, the only equipment that we know of is Adventurer Clothes and Adventurer Knife. I respect all the people who have the patience to level an adventurer to level 200. Most people find the idea of a high-level adventurer to be impractical, but it's actually not too bad of an idea. If you ever decide you don't want to be an adventurer, you can always pick any class you'd like, you can even reset your skills using and item from the Item Shop.
Main builds:
AGI>VIT>CRT (vit and crt can be switched) credits sa iruna weebly hahaha happy gaming :dance: up-up-up-up
 
adik anong yaman ko? wehehe thanks sa guide mali yata stat ko nyahaha

si creyon ung myaman dito hahahah:praise:

- - - Updated - - -

labas n mga irunians :beat:

- - - Updated - - -

Iruna Online has 12 different full classes: Gladiator, Paladin, Assassin, Sniper, Monk, Bishop, Enchanter, High Wizard, Minstrel, Ninja, Samurai, and believe it or not, Adventurer.

Each class has its pluses and minuses, therefore there is no 'perfect' class. Some classes can solo more easily, and others are more reliant on their party. Below is a simplified view of all of the classes, more detailed information will be added soon including equipment, skills, etc.
Gladiator

Survivability: Low to high depending on build
Damage: Low to high depending on build
About: Perhaps the class with the widest range of builds, a gladiator usually has either a high damage with low survivability, or low damage but a high chance of survival. It is recommended that you read more.
Crit/STR/Vit - This is the Berserker style. Berserk is a skill that uses a players remaining MP to repeatedly attack at max ASPD. The length of the attack depends on the amount of MP. Capable of the highest damage with the least survivability. DEX would be the last thing you add. Heavily reliant on Remagic. AGI(Max)/STR/CRT/ - An auto attacker that will have slightly less damage than a Berserker but also less reliant on Remagic and parties. DEX would be the last thing you add.
VIT>CRT>STR - Has high HP that can regenerate quickly. Low attack, but can easily solo (though it can take a while to kill monsters).
Paladin

Survivability: Extremely High
Damage: Low
Pros: High HP is great for parties, and is the only warrior that can heal
Cons: More of a tanking class, paladins usually don't have high attacks, so they defeat enemies quite slowly.
About: A class that has high amounts of HP that distracts the enemy with its provoke skill, so others may attack. Also gives helpful party buffs, including the ability to heal.
Everyone wants a paladin in their party. Paladins usually provoke the enemy (provoke is a skill that makes a monster attack you). The monster will then attack only the paladin, while the other members of the party kill the monster with their high attacks. Paladins, when equipped with the right gear, can easily get above 70,000 HP. Paladins will usually have equipment that increases their hate (hate rise increases the probability of a monster attacking you) for when they are in parties.
Vit/Int/Dex/remaining to Str - Low damage, but very resistant to magic and physical attacks (more party-reliant)
Vit/Dex/Str/remaining to Int - Causes more damage, but also takes more damage from magic attacks
Assassin
Survivability: Medium
Damage: High
Pros: High damage
Cons: Low HP, and equipment is generally expensive About: A class that deals great damage with throwing weapons, but generally has low HP and MP
The main type of assassin is the backstab assassin.
A backstab assassin spams a skill called Backstab, which requires assassins to have a sufficient amount of INT. To make the Backstab damage higher, most assassins have CRT. Most assassins use a combination of CRT, AGI/DEX, and INT. The most beneficial weapon for assassins are throwing weapons.
Unfortunately, a large amount of AGI/CRIT assassins will switch to ninja. Assassins deal high damage, but are a hard class to solo in. Also, many people do not like to use throwing weapons.
Builds
AGI>CRT>INT
CRIT>INT>DEX
Sniper

Survivability: Low
Damage: High
Pros: Causes a sufficient amount of damage, great buffs
Cons: Low HP and MP, dies easily
About: A class that deals sufficient amounts of damage with bows, with a high probability of evading their enemies
Sniper is a bow-based class, focusing on long-range attacks. A sniper usually has low HP, so their main agenda is too kill their enemy before it reaches them. A single large hit from an enemy can easily kill a sniper, making this class lean on the dependent side. There are two types of sniper builds, arrow rain (AR) and auto attack. Arrow rain snipers will spam a skill named "Arrow Rain" that causes multiple hits at once. Auto attack snipers have an build based on using little to no skills. Auto attack snipers will often change their classes to ninja if they do not want to reset their stats. Snipers may also add VIT to their build to boost their HP in later levels.
Monk
Survivability: Medium/High
Damage: High, when at higher levels
Pros: High physical damage makes this a great solo class.
Cons:
About: A high physical attack class that uses evasion as their defense.
Monk is a soloing class that deals huge amounts of damage due to their quick critical attacks. Monks will get the highest amount of damage by using claws. Low level monks will have somewhat low attacks until they get to higher levels, specifically level 180, when they can get a skill called Geo Breaker.
AGI>CRT>INT - this is the most popular monk build. Agi and crt will help a monk dish out many critical attacks. After agi and crt are maxed, int is used to increase mdef, attack, and critical. A skill named Chakra increases atk from int, therefore increasing crt.
AGI>CRT>STR - this build is similar to the one mentioned above, but does slightly better damage. Healing power suffers because of low int.
Bishop
Survivability: Medium/High
Damage: Medium
Pros: The ability to heal up to 10k and supportive spells make bishops extremely popular in parties.
Cons: Bishops are more of a party class, and aren't good for soloing.
About: One of the most sought out players for parties, Bishops are advanced healers that and use supportive skills.
Bishops, like paladins, are supportive members in parties. Bishops can heal up to 10k HP. They also have skills that can reduce damage on party members, restore their HP and MP, remove status abnormalities, reduce cast speed, etc.
INT>VIT>DEX The most popular monk build. Maxing out INT helps with increasing their heal power, along with their magic attack and defense. VIT helps them survive, and DEX helps them cast faster.
High Wizard
Survivability: Low to Medium
Damage: High
Pros: High amounts of magical damage and skills to recover HP and MP make this a great class for soloing.
Cons: More damage-based builds will be vulnerable to physical attacks, some skills have a long skill delay or casting speed.
About: A class that casts magic elemental spells.
High wizards kill monsters with their elemental spells: Fire Lance, Ice Spear, Earth Pike, etc. They also have two special skills: Mana Recharge and Mini Heal that will revive HP and MP. This class is high to level up, especially with a special skill called Drain, where wizards can steal HP from their enemies to heal themselves. Later in the game, high wizards can get special area of effect skills to defeat several monsters at once. At level 180, High Wizards can obtain Spellburst, a skill that greatly increases their magic attack, based on their CRT. Most wizards will add VIT to their build though, to boost survivability.
High Wizard builds tend to be very similar, INT followed by DEX. For those who want higher damage per second, the third stat should go towards AGI. For those who want to have a better chance of survival, VIT is a must. Doing CRT is not recommended, unless you are planning to change your status points using coins after level 180. NT> DEX> VIT For those who want to keep the line with power-up stabilization of Earthquakes INT> DEX> AGI For those who want to increase MATK with magic amplifiers INT> DEX> CRT For those who want unstable percentage of spell burst
Enchanter
Survivability: Medium to high.
Damage: Medium
Pros: Quick casting speed and a medium amount of damage can add up to high damage per second.
Cons: Equipment and crystas tend to be very expensive, and enchanters die easily until level 160.
About: A magic-based class that quickly casts magical spells and relies on stoneskin to resist damage.
Enchanter is a magic-based build that usually uses magic swords. INT/AGI/DEX
Perhaps the best enchanter build. This build is easier to use earlier on and has a better potential for higher damage later on. This build has a lot of flexibility, so it is recommended for people planning or close to becoming enchanters.
INT/AGI/CRT
This build gives more damage than the above build, but it takes up a lot of status points, therefore more leveling.
Ninja
Survivability: Low
Damage: High
Pros: A ninja's Dance of Clones can cause high amounts of damage
Cons: Status ailments (poison, stun, paralysis, etc.) will easily kill ninjas. Constant need of MP-recovering items.
About: Ninja is a level 100 class that usually tries to keep their HP low to improve their damage using Dance of Clones.
You're probably wondering what dance of clones is. Dance of clones is a skill that ninjas use that actually makes copies of themselves, causing high amounts of damage. The lower HP, the more damage. Ninja is the most popular class in Iruna for a variety of reasons. First of all, lots of people don't want to wait until level 140. Second, you can reset your skills and become a ninja whenever you want (as long as you are level 100+). Third, ninja is considered one of the best soloing classes in Iruna Online.
Throwing Weapon:
Int/Dex/Agi - Regular magic user, with some ability to dodge.
Int/Dex/Crit- Magic User that can still see high damage through the use of Wild Dance when they want to.
Nail Weapon:
Agi/Crit/Str - To see very high damage with Nails, High Evasion and make use of Wild Dance as Main damage dealer.
Bow User:
Dex/Crit/Str - Make use of Elemental Bows and a Thimble with Wild Dance to see pure high damage, extremely offensive with Alter Egos as only defence.
Agi/Crit/Dex - (most popular build) Special Bow user, with a thimble all your stats added will go directly to being damage stats, High Evasion, High Damage, Great Skill Delay reduction.
Samurai
Survivability: Depends on build (low to high)
Damage: Very High
Pros: Samurais are a high-damage and survivable class if build correctly
Cons: Weapons can degrade, constant need of MP, leveling is hard before level 160
About: Samurai is a sword-wielding damage per second class
Samurai is a high damage per second class, that can have lots of DEF and MDEF with the right build and equipment. This is a fairly inexpensive class. Samurais cause huge amounts of damage, but at a fixed attack speed. After one changes their class to Samurai, their attack speed will be fixed at the minimum. Samurais focus on causing large amounts of damage, but this can often be a problem if a Samurai doesn't have any MP-recovering items. A Samurai should always carry around Remagic L or Salt.
VIT>DEX>AGI
High amounts of damage when equipped with a special sword, along with larges amounts of defense and magical defense from equips.. Slightly less damage than STR-based samurais. Recommended build.
STR>DEX>AGI
This build will generate more damage than the one mentioned above, but will have no survival skills. According to calculations, this build will fall behind in higher levels, and VIT-based builds will cause more damage.
Minstrel
Survivability: Medium/Low
Damage: Low to Medium/High
Pros: Minstrels never have problems getting into parties because of their buffs.
Cons: Depending on the build, Minstrels can have either a harder time with their HP or attack power.
About: Minstrels have flexible builds, but most of them buff their party members and deal a sufficient amount of damage.
Minstrel is a rare specialty class. Minstrels usually buff parties using their skills, though others tend to lean more towards physical attacking.
AGI/CRIT/INT
Auto attack with nail type weapons with a nice mana pool for party buffs
INT/DEX/VIT
Full support role being able to spam different type of buffs (lower cooldown/recovery time)
STR/VIT/DEX
Auto attack with special sword type weapons (low cooldown/recovery time) for buffs
AGI/CRIT/DEX
Auto attack special bow user with thimble
AGI/CRIT/STR
Auto attack nail user (pure dmg)
Adventurer
Believe it or not, some people never change their class, even though they know they can. In the Japanese version of Iruna, adventurers get special equipment once they reach level 200. So far, the only equipment that we know of is Adventurer Clothes and Adventurer Knife. I respect all the people who have the patience to level an adventurer to level 200. Most people find the idea of a high-level adventurer to be impractical, but it's actually not too bad of an idea. If you ever decide you don't want to be an adventurer, you can always pick any class you'd like, you can even reset your skills using and item from the Item Shop.
Main builds:
AGI>VIT>CRT (vit and crt can be switched) credits sa iruna weebly hahaha happy gaming :dance: up-up-up-up
 
anu build mo hahahah?.. yung build nmn kung san ka komportable un ung maganda:yipee:
 
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